Interactivity

Above: Interactivity. Being able to interact with the sequence could be hugely beneficial, but this doesn’t just mean through having a physical body in VR- a simple way that it...

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Mixed reality roles

Above: Mixed reality roles. In the Matrix construct scenarios there are four roles: the participant (Neo), the guide (Morpheus), the operator who loads the various sequences and the architect that designs them....

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Environmental incorporation

Above: Environmental incorporation. Given our inability to jack someone straight into the system, we have to contend with potential competition from any realities other than the one that is being deliberately...

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Experiential scaffolding

Above: Experiential scaffolding. At this link some of the commenters points out a similarity to some of the (palliative) scenes at the end of Soylent Green. I’ve already mentioned Matrix Constructs, Clockwork Orange...

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Virtual ethics

Above: Virtual ethics. A nice guideline for the ethical use of virtual situations is provided by the world of magic performance, where it is generally understood that what is being...

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Reality condition problems

Above: Reality condition problems. The successful navigation of reality conditions is both the core method and the central aim of Mixed Reality Therapy which uses mixed reality to assist the...

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