Direct suggestion

Above: Direct suggestion. Sometimes we don’t need to try to be too clever and it may be enough to clearly and directly present an idea. An advantage that therapeutic uses...

Continue reading

Push and pull

Above: Push and pull. The Inception clip raises the notion of experiencing and creating. The example of a film, versus a book, is worth considering- sometimes people don’t like films...

Continue reading

Interactivity

Above: Interactivity. Being able to interact with the sequence could be hugely beneficial, but this doesn’t just mean through having a physical body in VR- a simple way that it...

Continue reading

Mixed reality roles

Above: Mixed reality roles. In the Matrix construct scenarios there are four roles: the participant (Neo), the guide (Morpheus), the operator who loads the various sequences and the architect that designs them....

Continue reading

Environmental incorporation

Above: Environmental incorporation. Given our inability to jack someone straight into the system, we have to contend with potential competition from any realities other than the one that is being deliberately...

Continue reading

Experiential scaffolding

Above: Experiential scaffolding. At this link some of the commenters points out a similarity to some of the (palliative) scenes at the end of Soylent Green. I’ve already mentioned Matrix Constructs, Clockwork Orange...

Continue reading

Virtual ethics

Above: Virtual ethics. A nice guideline for the ethical use of virtual situations is provided by the world of magic performance, where it is generally understood that what is being...

Continue reading